← Back to Board Games
Divine Wind

Divine Wind

Out of stock.
  • Description
    Divine Wind: Japan in the Pacific, 41-45.A strategic scale game with one-month turns, 250nm hexes, and units representing naval divisions, infantry divisions, corps, armies, and fleets.'The simulation is on the grand strategic level and thus has the players, representing the heads of the combined Japanese and Allies commands, making decisions as to where and when to strike and with how much force, rather than detailing the individual combat actions of fields commanders or individual units ... Divine Wind may be played in one, two, or three years scenarios starting from the beginning of the war or as a campaign game covering the entire war.' - BoardGameGeek
  • Details
    Ages: 12 and up
    Category: Wargame, World War II
    Designer: Stephen Newberg
    Mechanics: Hex-and-Counter
    Players: 2 to 2
    PrimaryName: Divine Wind
    Product Title: Divine Wind
    Publisher: Simulations Canada
    Time: 180 minutes
    Year: 1981
Preorder Today!
Preorder Today!
Preorder Today!
Preorder Today!